Build 0.2


New in this Build:

  • Player now turns blue when they can't dash
  • Springboards state delay lowered.
  • Health system now has a color indicator.
  • Climbable walls movement is less slippery.
  • Moving hazard moves smoother.
  • Checkpoint functionality added in scrolling level gym.

For Testing:

Every gym:

  • Character movement
  • Camera

Dash & wall jump gym:

  •  Dash state clarity
  •  Dash direction feel
  • Dash input feel

Climbable walls gym:

  • Wall climb movement feel

Springboards gym:

  • Springboards state switch speed.
  • Health system invulnerability clarity.

Know Issues:

  • Hazards in climbable walls gym only puches the character to the right.
  • jumping into a climbable wall on the player's left side causes the player to not stick to it.
  • Dashing into a teleporter trigger causes a softlock.

Files

project-hot-sauce-win.zip 164 MB
Version 0.2 Mar 15, 2022

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